![]() However, in April, DAUs came to 53.1 million, down from 54.1 million at the end of the first quarter. The engagement rate in the Asia Pacific increased by 104%, bringing global hours engaged to a record 11.8 billion in the first quarter. Average daily active users increased by 28% year-over-year to 54.1 million, but bookings fell 3% to $631.2 million due to a decline in users and hours engaged in its North America segment.ĭAUs in North America decreased by 2%, while Europe and the Asia Pacific experienced strong year-over-year growth of 20% and 94%, respectively. Roblox reported a loss of $0.27 per share in Q1, compared to the $0.22 predicted by FactSet. Recent Earnings Failed to Impressĭespite Roblox’s 38% year-over-year revenue increase to $537.1 million in the first quarter, the company fell short of analyst expectations for bookings and net income. I remain neutral on the stock as the company navigates a difficult time that’s filled with too much uncertainty. However, Roblox is now down almost 60% year-to-date due to fading interest in the Metaverse, the reopening of the economy, and the macroeconomic challenges faced by the tech sector. ![]() Roblox ( RBLX) benefited from the Metaverse hype in 2021, causing its stock to skyrocket 200% at one point from its IPO price.
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